Blended learning began to trend even before the COVID-19 pandemic. Virtual learning tools enhanced in-person instruction by reinforcing concepts learned through a didactic teaching format. However, being a good surgeon requires learning by doing and watching experienced surgeons plan and troubleshoot real-world cases intra-operatively.
Getting surgical residents ready for fellowships and their practice in the OR is becoming more challenging because of:
The orthopedic industry cannot write off last year as an anomaly, but as the Delta variant now sweeps across the country, how can we future-proof surgical resident and fellowship training in the near and distant future?
Advances in technology like Augmented Reality (AR) and Virtual Reality (VR) can bridge existing learning gaps in resident and surgeon training.
Let’s get Arnold Schwarzenegger to help us understand the difference between AR and VR.
Remember the famous bar scene in the movie ‘Terminator 2’ where Arnold Schwarzenegger (as a futuristic cyborg) sizes people up using robot vision? His line of sight is overlaid with text and graphics that offer relevant information about what he sees in real-time. This is what AR or Augmented Reality does.
However, in the movie ‘Total Recall,’ Schwarzenegger fully believes he is on Mars due to an alternate 3D reality being simulated around him even though, physically, his body is firmly seated on earth. This is how virtual reality or VR works.
With this high-level understanding, let’s look at AR and VR in more detail and learn how they are helping the world of orthopedics evolve.
What is AR or Augmented Reality?
Augmented Reality or AR is 3D technology that adds a layer of virtual assistance to our very real-world experiences. Simply put, AR is reality + computer-generated imagery.
When you use AR, you are very aware of where you physically are – in your office, the OR, a classroom, or even your home. AR goggles or apps merely project computer-generated visuals to enhance your experience.
The popular game, Pokemon Go, is an example of AR technology in action. The app projects images of Pokemon characters on real-world landmarks for players to find.
AR in the OR
AR is now being used in orthopedic surgery to help improve the accuracy of bone cuts, navigate complex cases, fix fractures, and resect tumors. AR goggles project holograms of each patient’s anatomy onto the surgical site. These visuals offer surgical guidance during MIS surgeries where visibility is lower due to smaller incisions. AR goggles also eliminate the need for surgeons to repeatedly look up at a navigation monitor or screen throughout the surgical procedure to assess bone cuts, alignment, the effectiveness of trialing, and more.
AR for surgeon training
AR can be helpful when residents, fellows, and surgeons-in-training can view actual cases being performed in surgery. AR can help the trainee see what the operating surgeon sees in the surgical site, understand the complexities of a case, the technical steps involved in MIS and robotic surgeries, and learn how to troubleshoot complex surgeries.
What is VR or Virtual Reality?
Virtual Reality or VR generates 3D computer simulations that make users feel they are in an environment completely different from their reality. Developed by NASA to train their astronauts, VR has become a mainstay in the world of aviation. VR simulates realistic flight scenarios to train and certify pilots for flight. The gaming industry jumped on the VR trend to offer their customers an immersive experience.
Orthopedic surgical trainees can supplement their didactic, bone model, and cadaveric training with immersive 3D VR technology.
Cadaveric training is the best way for surgical residents and surgical trainees to learn but have their limitations:
Virtual reality can help overcome these challenges. Surgeons can even test their students using VR on a variety of surgical steps. Through intelligent surgery, surgeons can plan for and walk their surgical teams through responsive, patient-specific models entirely in 3D.